Gambling
Gambling
Gambling is a form of risk-taking that may be defined as risking (betting or wagering) something of monetary value on the unknown outcome of an event in order to gain possessions, such as a painting, jewelry, or money. Evidence of gambling has been found in early civilizations and throughout history. For example, many references to gambling can be found in the Old Testament (Hebrew Bible) and the New Testament. However, as with alcohol, different cultures take different views of gambling; some cultures accept or encourage gambling, while others actively reject or discourage it.
The Growth of Legalized Gambling
During the last quarter of the twentieth century, legalized gambling entered its largest period of continuous growth in United States history. Gambling revenues—money that the gambling industry takes in—dramatically increased in the 1990s. For example, in 1996, gambling yielded revenues of $47.6 billion, which surpassed $40.8 billion of combined revenues from movies, recorded music, cruise ships, live entertainment, and spectator sports. The private gambling industry and state governments praise gambling as exciting entertainment that also brings the benefits of more jobs and lower taxes. By the end of the twentieth century, gambling in public opinion had moved away from being associated with immoral activity involving deviant behavior and crime. Instead, the public came to see gambling as a socially acceptable area of entertainment. Gambling may benefit society in some ways, but it also can cause serious problems.
What Kinds of Problems Can Gambling Cause?
When gambling is legalized and made more available, the number of people who try it increases and a certain percentage of those new gamblers develop problems with gambling. The most widely used term for a serious gambling problem is "compulsive gambling." Other terms currently in use are "addictive," "chronic," and "disordered gambling." The term "problem gambling" usually refers to a gambling problem that is minor to moderate. In 1980, the mental health field recognized that excessive and out-of-control gambling is a psychiatric disorder, naming it "pathological gambling." Research studies have shown that pathological gambling can lead to bankruptcy, divorce, crime, and other social costs. Thorough study of these social costs and whether they outweigh social benefits has only just begun.
With funding from the federal government, the National Gambling Impact Study Commission (NGISC) conducted a national study of gambling and problem gambling in 1999. The study found that 1.2 percent (2.5 million) of the adult population were lifetime (currently or in the past) probable pathological gamblers. In addition, the commission found that 1.5 percent (3 million) were life- time problem gamblers. An additional 15 million adults were identified as being at risk for developing a gambling problem. This study also asked questions of patrons at gambling facilities and found that 13 percent could be defined as having a lifetime gambling problem and pathological gambling. The NGISC report estimated that the annual cost for problem and pathological gambling is $5 billion. Lifetime costs—measured in terms of decreased productivity , costs for treatment and other social services, and unpaid debts from gambling—came to $40 billion.
The Prevalence of Pathological Gambling
Many factors affect the prevalence of pathological gambling, which is the percentage of individuals who have gambling problems at any given time. These factors include the number of legal (and illegal) forms of gambling that are available and accessible. Prevalence rates may also be affected by the increasing availability of forms of electronic gambling. These machines can be very engaging and hard to stop playing. This form of gambling involves an interaction between person and machine that may be so compelling or attractive that it results in separation from other people or social activities. Electronic gambling gives the gambler the opportunity for more frequent play and rewards. For an individual who is vulnerable to a gambling problem, the time it takes to develop an addiction may be quite short, especially when the machines are available twenty-four hours a day. However, any form of gambling may result in a problem for an individual who is vulnerable.
Even the stock market is an arena for gambling and problem gambling. While most people invest carefully in the financial markets, enormous sums are also gambled daily. In 1997, the United States Securities and Exchange Commission agreed to distribute a pamphlet on investor problem gambling, thus acknowledging for the first time that problem gambling occurs in the financial markets. However, the brokerage industry has not yet acknowledged problem gambling as a concern.
The Internet has made gambling much more available. The number of online gambling sites and of online gamblers have been increasing rapidly. Internet gambling revenues have more than doubled from $445.4 million in 1997 to $919.1 million in 1998. Experts have predicted $2 billion in revenues by the end of 2002. People at risk for a gambling problem will find it more difficult to avoid gambling. Home computers, with easy access to the Internet, make gambling sites accessible to youths, who may find the temptation hard to resist. In addition, some online gambling sites lure people in by disguising their identities as gambling sites. As a result of all these trends, online gambling is fast becoming the area of greatest risk for youth.
Problem Gambling
The National Opinion Research Center reviewed the available literature (articles and other writings) on problem gambling to determine what factors are likely to lead to problem gambling. The following are the major factors that predispose someone to a gambling problem:
- Problem gambling often occurs along with substance abuse, mood disorders, and personality disorders.
- Pathological gamblers more often than nonpathological gamblers report having a parent who is a pathological gambler.
- The younger someone is when he or she begins gambling, the more likely pathological gambling will occur.
Mixed Messages about Gambling. The public receives mixed messages about gambling. On the one hand, private and government sponsors of gambling encourage gambling. On the other hand, consumers receive strong but less frequent messages that gambling to excess can result in addiction and related negative consequences for their lives. Public policy regarding gambling is often confusing to both adults and youth. For example, in some states children are permitted to gamble at bingo but not at other forms of gambling; schools and parent/teacher associations sponsor Las Vegas Nights and cow chip bingo; children cannot purchase lottery tickets but can receive them as gifts. As a result of these mixed messages, many people are confused about the role of gambling in society.
Who is at Risk for Problem Gambling? Evidence suggests that certain groups are at particular risk for developing problems with gambling. Included in these groups are older people, youth, women, and people with low income. Seniors are gambling more frequently, and advertising and other promotions by casinos target this group. There is increasing evidence that people of low income gamble a higher percentage of their income than people of higher income. The rate of problem gambling among women increased dramatically in the 1990s, growing from a small percentage to more than 25 percent of all identified problem gamblers.
Studies conducted by states of gambling prevalence have consistently identified teenagers as having a higher rate of problem gambling than adults in the same states. In a review of eleven studies, researchers found that between 9.9 percent and 14.2 percent of youth had a minor- to moderate-level gambling problem, and between 4.4 percent and 7.4 percent had a serious problem. The high rate of problem gambling among youth is not a surprise, as the current generation of youth is the first to be raised in a time when gambling is not only socially accepted but actively promoted by private industry and government.
What are Some Causes of Problem Gambling?
Experts who have studied problem gambling are not in total agreement as to the exact causes of pathological gambling. However, many hold the view that there are four major types of risk factors for developing a gambling disorder: (1) biological, (2) social and environmental, (3) psychological, and (4) spiritual.
Biological Causes. Pathological gambling is increasingly viewed as an addiction resembling substance addiction. Research shows that adults and teenagers who have gambling problems tend also to abuse substances such as alcohol, cocaine, and tobacco. Research also has pointed to similarities in brain chemistry between pathological gamblers and people dependent on substances. While not as extensively researched, relationships have also been found between pathological gambling and food, sex, and work addictions. Significant connections have also been found between pathological gambling and other disorders, such as depression and other mood disorders, anxiety, attention-deficit/hyperactivity disorder (ADHD), and personality disorders such as antisocial personality disorder .
Genetic research in the late 1990s provided the first evidence of a genetic link between pathological gambling and other addictive and impulse control disorders. If present, this gene may affect the neurotransmitters (brain chemicals) that control impulsivity , emotions, and the experience of pleasure. Advances in brain imaging in the late 1990s began to identify faulty areas of brain functioning that are related to behavior problems, such as ADHD.
Social and Environmental Causes. Research has provided evidence that early environmental factors in the home, such as exposure to a parent's excessive gambling or abuse, are linked to a later gambling problem. Further, it is likely that trauma in adulthood, including losses later in life, increase the chances that a person may develop a gambling problem. Other environmental factors may contribute to gambling problems in some communities: having a gambling casino nearby, widespread gambling advertisements, and the absence of serious education about responsible gambling and the warning signs of problem gambling.
Psychological Causes. Problem gamblers seem to share certain personality traits, including low tolerance of frustration, self-centeredness, mood changes, confusing fantasy with reality, and irrational thinking. While men and women have a number of similarities in gambling behavior (such as the lottery), in some areas men and women choose different gambling activities to fulfill different psychological needs. Men tend to be "action" gamblers seeking competition and games of skill (such as cards and sports); women tend to be "escape" gamblers seeking solitary and noncompetitive activity (such as electronic gambling machines).
Spiritual Causes. People who have addictions, including pathological gambling, tend to substitute quick-fix activities for intimate relationships and a spiritual life. The Twelve Step–recovery programs of Gamblers Anonymous and Gam-Anon are patterned after Alcoholics Anonymous and Al-Anon. These programs attempt to bolster the recovery process by encouraging members to search for and rely on a higher power to give new meaning to life.
See Organizations of Interest at the back of Volume 2 for address, telephone, and URL.
How Do Gambling Problems Progress?
Pathological gambling is a progressive disorder, meaning it worsens over time. At its later stages, this disorder can have very serious life consequences, such as bankruptcy, crime, and suicide. Identifying the disorder early is especially important because of the devastating impact on the gambler, the gambler's family, and society.
Gambling disorders appear to progress in three stages:
- Winning stage: characterized by an initial large win.
- Losing stage: losses are chased with increased gambling until a major problem occurs that is temporarily resolved by a financial bailout, followed by a higher level of gambling and increased crises.
- Desperation stage: the gambler further withdraws from family and work responsibilities into gambling, often resulting in criminal and suicidal behavior. Help may or may not be sought. Some gamblers, who have lost most of what is important to them, no longer care and continue to gamble without hope of winning.
Diagnosing Pathological Gambling
Diagnostic criteria for pathological gambling are specified in the Diagnostic and Statistical Manual (DSM-III). Health-care professionals who specialize in mental health and addiction diagnose a gambling disorder if a person has five or more of the following repeated and persistent (ongoing) behaviors:
- is preoccupied with (thinks constantly about) gambling, such as reliving past gambling experiences, planning the next gambling venture, thinking of ways to get money with which to gamble
- needs to gamble with increasing amounts of money in order to achieve the desired excitement
- has repeated unsuccessful efforts to control, cut back, or stop gambling
- is restless or irritable when attempting to cut down or stop gambling
- gambles as a way of escaping from problems or of relieving dysphoria (feelings of helplessness, guilt, anxiety, depression)
- after losing money gambling, often returns another day to get even ("chasing" one's losses)
- lies to family members, therapist, or others to conceal the extent of involvement with gambling
- has committed illegal acts such as forgery, fraud, theft, or embezzlement to finance gambling
- has put at risk or lost a significant relationship, job, or educational or career opportunity because of gambling
- relies on others to provide money to relieve a desperate financial situation caused by gambling
Treatment Programs for Gamblers
In the United States, Gamblers Anonymous became the first organized program to deal with problem gambling. It was started in 1957 and serves as a self-help/mutual support program. The first professional treatment program for compulsive gamblers began in 1972 in an inpatient alcohol program in a Veterans Administration hospital. Funding for treatment, prevention, and research programs by state governments began gradually in the late 1970s, and by the end of the twentieth century approximately half of the fifty states funded programs.
Although many research studies have identified a high rate of problem gambling among youths, there is still insufficient awareness of this problem. As a result, few treatment programs exist for adolescent problem gamblers. In addition, youths may not realize they need help or, even when they are aware of this need, do not seek it. Schools and families are not referring these adolescents to treatment. When youths who currently have gambling problems reach adulthood, the demand for adult treatment programs may rise.
Councils on Problem Gambling. In 1972, the National Council on Problem Gambling (NCPG) was founded to meet the challenges that problem gambling presents to individuals and society. In 1980, Connecticut became the first of the current thirty-four state members of the NCPG. The NCPG was the first professional organization to educate the public about compulsive gambling as a serious public health problem and advocate for treatment services. The NCPG and many of its state members offer problem gambling help lines to the public.
See Organizations of Interest at the back of Volume 2 for address, telephone, and URL.
Recommendations of the NGISC
The National Gambling Impact Study Commission's two-year examination of gambling in the United States resulted in seventy-four recommendations for changes in policies and practices. Some of the major recommendations that have an impact on young people include:
- the elimination of convenience gambling or gambling at local businesses such as convenience stores, bars, and restaurants
- no further authorizations for new convenience gambling
- a minimum legal gambling age of 21
- a ban on betting on collegiate and amateur athletics
- a ban on all aggressive gambling advertisements, and the creation of responsible gambling advertisement guidelines
- a prohibition on Internet gambling that has not already been authorized
- gambling establishment policies to ensure the safety of children and prevent underage gambling
- school programs from the elementary through college level to include warnings about the dangers of gambling.
see also Ethnic, Cultural, and Religious Issues in Drug Use and Treatment; Gender and Substance Abuse.
WHAT ARE THE CHARACTERISTICS OF PROBLEM GAMBLERS?
According to Gamblers Anonymous, people who have gambling problems may answer yes to several or more of these questions:
1. Did you ever lose time from work or school due to gambling?
2. Have you ever felt remorse (regret) after gambling?
3. After losing did you feel you must return as soon as possible and win back your losses?
4. After a win did you have a strong urge to return and win more?
5. Did you often gamble until your last dollar is gone?
6. Were you reluctant to use gambling money for other expenses?
7. Did you ever gamble longer than you had planned?
8. Did gambling cause you to have difficulty sleeping?
9. Do arguments, disappointments, or frustrations create within you an urge to gamble?
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