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GigaVoxels : High Quality Realtime Sparse Voxel Octree Ray-Casting

This video illustrate our GigaVoxels rendering pipeline. It is based on sparse octree ray-casting of very large voxel scenes. Our corresponding I3D research paper can be found here : GigaVoxels: Ray-Guided Streaming for Efficient and Detailed Voxel Rendering http://artis.imag.fr/Publications/2009/CNLE09/

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