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Texture Mapping Demo

Video demo of my texture mapper which I wrote for my game engine which includes clipping as you will see in the video. The demo can be found at my blog: http://dozzdev.blogspot.com under the link Texture Mapping Demo. The texture mapper is an affine texture mapper thefore and I doubt I will be using it for any 3D projects I may work on. I really decided to write it as a way of rotating, scaling and skewing the sprites all at the same time which it has been used for successfully. It also supports colour keying however it may be a little slow as everything is completely written from scratch with just a video buffer provided by DirectX.

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